#include "point2input.h"
#include "ui_point2input.h"

Point2Input::Point2Input(float x, float y, QWidget *parent) :
    QWidget(parent),
    ui(new Ui::Point2Input)
{
    ui->setupUi(this);
    //ui->lineEdit_x->sett
}

Point2Input::~Point2Input()
{
    delete ui;
}

float Point2Input::GetX()
{
    return ui->lineEdit_x->text().toFloat();
}

float Point2Input::GetY()
{
    return ui->lineEdit_y->text().toFloat();
}
